Need for Speed: Most Wanted is Criteron's second effort in the famed car racing franchise. Cameron McMillan caught up with producer Leanne Loombe about the game's big features and the pressure of working on the franchise.
First off, tell me about the main features?
"The biggest thing we're announcing for Most Wanted is the single player progression. Obviously it's an open world driving game and we think there is a demand for open world structure in the gameplay. We were thinking why can't you just drive any car that I want to drive, any time?
"Really racing convention says you can't. For the last 20 years racing games are very much set up in a way where you must complete X amount of events to unlock your favourite car. If you want to drive a Bugatti Veyron you've got to do 15-20 races then you unlock that car. We're throwing convention out the window and allowing almost all of the cars to be available in the world from the very start of the game.
"Essentially the cars will be dotted around the open world and if you can find it then you can drive it. We think that's really powerful as it gives you a unique gameplay experience. For example I could load up the game and the first car I drive is a Lamborghini Aventador. You could load up the game and the first car you drive is a BMW M3 coupe, so it just gives that unique gameplay experience and allows you to play the way you want to play.