Angus Deacon takes a serious look at a light-hearted Skylanders offering.
Skylanders is set for a sequel later this year, but I was pleased to see that Skylanders: Giants is not just a hurried release to cash in on a craze. Instead, it looks set to push the boundaries of the game - especially in terms of gameplay and replayability.
The name Giants refers to a whole new range of Skylanders figurines, who - as you might guess - are gargantuan in size when compared to the original characters. Currently, there are three announced Skylander Giants. Tree Rex; a towering destructive force from the Life element that reminded me greatly of an Ent from Lord of the Rings. Bouncer; a single-wheeled robot armed with laser eyes from the Tech element. And, finally, Crusher; a menacing looking rock golem from the Earth element equipped with a giant mallet. There will be more Giants announced, including new creations for the Water and Air elements, soon.
With larger figurines, the Skylander Giants also bring new abilities and gameplay options for players. Their hulking size means that they can pick up and hurl trees at enemies, or move large boulders and obstacles to gain access to areas usually unavailable to standard Skylanders.
Executive Producer Scott Krager reassured me that the gameplay is still balanced too, with the original smaller Skylanders still being important and fun to use. There are advantages to playing with either type, and players will switch between them just as they did before.