The wait for a fully functional, dual-stick portable shooter is over, with the arrival of the admired Resistance series on the PlayStation Vita.
Burning Skies begins with a descent into darkness and terror, drawing you in as the New Yorkers of 1951 try to make sense of the alien invasion unfolding before their eyes. Your firefighter must rescue his family as the Big Apple is cored, without mercy, by the Chimera.
The opening scenes, played through a burning building, are a fine introduction to the controls and the world of Resistance, and I was drawn in so quickly that I quickly forgot I was using a portable console.
Because this game is set between the first and second Resistance games, the challenge is to make this bridging title interesting and surprising. It appears as though developers Nihilistic Software chose to invoke the so-what aspect of their own name in seeing this through. It is utterly linear in nature, the alien weapons you acquire do too much of the work for you - apart from during boss fights - and if humanity is meant to be doomed, then let me feel doomed rather than as dozy as if I'm playing Gears of War after taking two diazepam.
Sci-fi author William Dietz co-wrote the plot with Mike Bates. One assumes they put more energy into arguing who'd get Monday mornings off than putting the player's cares into Tom Riley, the hero of the day. It's his story, but it's told mostly from the perspectives of others. If it's a device meant to draw you in to the story, it fails. It reduces you to the unpalatable role of man-with-gun.