After a massively successful run on the PC, Notch's innovative indie game Minecraft has finally arrived on Xbox Live Arcade, and it's a surprisingly solid port - given the switch to controller.
Minecraft is a sandbox title in which you can literally build and manipulate the world to your heart's content - with no clichéd story to get in the way. Everything in Minecraft is about freedom. The freedom to switch up the difficulty whenever you want - although you will need to save and exit and switch when you reload it, or create a tree to look like a certain Pegasus from a popular cartoon. You could even plant a row of suspicious wee- well, you get the idea.
The basis of Minecraft's gameplay is mining the environment, crafting items and weapons, and building structures to protect yourself. The tutorial mode does a good job of guiding you through the basics, such as crafting and mining. Although it's a little redundant because every time you craft a new item, or discover a new element, the game provides a brief description.
Once the tutorial is out of the way, you start the game with a map - which for some reason is stuffed in your inventory. It's a good idea to equip the map and set out exploring, as it's a bit tedious to cover every inch of the world. Another fine example of tedium pops up when it comes to mining - it can get rather repetitive as you are digging one block at a time. Fortunately, tools created via the game's crafting system negate the tedium.
Minecraft has a tool for every aspect of mining: shovels for digging, pickaxes for breaking rock, and TNT for taking out large chunks of land. In addition, you can craft weapons - such as bows and swords - for hunting passive animals for food and their hides, as well as defending yourself against the hostile mobs.