Football games come around a bit like Christmas (annually) and they can be just as satisfying; or, just as easily, so disappointing. Fortunately, it would seem that whatever they are putting in the water over at EA Canada is working. They came up with a solid formula a while back, and they've continued to refine it ever since. I found last year's iteration missed the mark slightly, but FIFA 13 has everything back on track, and it's better than ever.
FIFA 13 introduces a number of new features. A greater emphasis on multiplayer and online integration seems to be the underlying message, including the online World Cup and Club modes. The most noticeable changes in-game are around the enhanced Player Impact Engine (now at Version 2.0) and control scheme, which has enhanced everything from dribbling to first touch and tactical free kicks. This - alongside 500 officially licensed clubs, and over 15,000 players in-game - makes for an impressive package.
EA have continued their development on player AI, which thinks ahead and works harder to implement realistic plays. The AI can therefore now look to capitalise on openings as they occur and be more reactive, and overall a bit more lifelike. The ball control is just spectacular, with the ball being completely independent of the player, and fluid to maneuver around the field. Small touches on the stick are enough to shield the ball with your body, flick the ball around a defender, and explode into the penalty box - it works very well and is a significant improvement over what we saw in FIFA 12.
The first touch system, which has been around for some time now, adds a larger element of uncertainty when receiving balls, with a number of factors such as defensive pressure, trajectory, and velocity making a difference in how much control the receiving player has off the ball. Combined with the enhanced Player Impact Engine, which allows you to jostle and pull players by their shirts, contesting the ball is exciting and dangerous - with injuries not unheard of.
Games feel more balanced, and more realistic. I found a great number of shooting opportunities were made available, and it was very satisfying when, using the complete dribbling, it was possible to sneak the ball into the penalty box past an aggressive defender.