Gamers will get this. Everyone else, please bare with me.
I was an avid World of Warcraft player until one day the game changed unfavourably. Developers introduced a thing called a gear score, which gave every player a rating based on what items they possessed.
In a world where what you have is worth more than how you got those things, or how good or bad you were at doing things (hello real world?), gear score became everything.
Suddenly players with low scores were locked out of group opportunities and many doors to advance in the game closed shut.
The game became a struggle, less fun, forever permeated with exclusion.