KEY POINTS:
I've finally had some decent hands-on time with the Apple iPhone, the music player cum phone released on June 29 in one of the most anticipated product debuts in history.
Much of the hype has turned out to be true. The iPhone is simply a fantastic little gadget. I probably wouldn't be inclined to buy one myself, having recently acquired a stand-alone iPod, but I'm excited about what the gadget, selling for NZ$653-$818 depending on storage allowance, means for the mobile phone design of other companies now clambering to catch up.
My reservations about the iPhone's touch-screen, the only form of interaction with the phone (there being very few buttons to push) began to evaporate as I started tapping icons and punching in web addresses on the iPhone's virtual keyboard. I've been a keen user of touch screens for years, from the Palm Pilot, to a range of Windows-based smart phones, to the likes of Sony Ericsson's P800.
All those phones required a little plastic pen to tap on the screen with precision. Not so the iPhone. The icons on the menu screen are big enough to be tapped with your finger and the keys on the virtual keyboard enlarge as your finger hovers over them allowing for surprisingly easy typing.
The iPhone is really an entertainment device first and foremost. It will appeal to people who want good messaging options, the ability to do some light web browsing, listen to music on the move and make phone calls.
You can't now use the iPhone with a Vodafone or Telecom mobile account as American network operator AT&T stitched up an exclusive deal for the iPhone's release in the US. Instead, people have hacked the iPod to unlock all of its functions bar the mobile calling. That means you can surf the web on the iPhone using its wi-fi connection, if you are in range of a wireless hotspot. That's a surprisingly seamless experience.
The iPhone uses the Safari browser Apple Mac owners will be familiar with and has a couple of great features that make surfing the web on the iPhone better than on any other phone I've used. You can navigate full-sized web pages simply by dragging your finger around the screen and by pinching your fingers together or spreading them out, zoom in and out. The iPhone senses when you tilt it on its side, so will change the layout of the screen to landscape, automatically giving you a better view of web pages and pictures.
The email suite is pretty smart, allowing you to set up inboxes for multiple email accounts. The fonts and icons look crisp on the large screen and the camera takes reasonable-quality digital photos as long as there is good light.
Then there's the music player function, which has been cleverly adapted for the phone. Again, your finger does the navigating. You can skip through your songs and albums quickly, just by tapping the screen.
The real test of the iPhone will be how it ages, how, after constant fingering over months or years, that touch screen holds up. I know people who are still happily using first and second generation iPods. Will the iPhone have that staying power and, therefore, the value for money?
What I'm looking forward to is the response from the traditional mobile heavyweights to the iPhone. Apple has proven that the touch screen can act effectively as the sole form of interaction with a phone. The mobile phone makers are sure to follow.