If rugby bosses are serious about making the game more attractive for players, spectators and the television audience, they have to do something about the scrums, and fast. It is becoming such a farcical part of the game and what I witnessed over the weekend just reinforced that belief.
There were two matches that were set for blockbuster finishes, but the Highlanders-Force and Waratahs-Brumbies games petered out in a succession of clock-eating reset scrums. They were anti-climactic endings to great contests.
Mind you, if I was the Highlanders coaching staff I would be tearing my team to shreds. With the Force down to 13 men they should have been thinking win, not draw. So heaven knows what they were thinking at the end, showing little urgency and getting sucked into time-consuming scrums.
I've been told the ball is in play anywhere between 40 to 55 minutes, depending on the type of match and conditions. Those missing 25 to 40 minutes must nearly all be taken up with scrums. Lineouts don't take long, kickoffs waste little time and goalkickers are under instruction to speed up this year.
The scrum should be a restart, not a contest. I know the purists will hate that but we've now got to the point where the scrum is eating up too much time and the odds are tilted too far in the defending sides' favour.