The new Doom isn't much like Doom, it's more like Quake with a slight Call of Duty vibe. Elements of the past combine with elements of the future to make something not quite as good as either.
The game, revealed through a beta test run over the weekend, is confusing at first, with loadout options allowing players to select their weapons and equipment. A rocket launcher is on offer, begging the question, why choose anything else?
Doom runs at a smooth frame rate and feels very responsive which is essential for a game of this speed. Bunny-hopping is gone (RIP 1999) but you can double jump and jumping at a low edge will see you quickly grapple over it.