You wake up on a beautiful island. Concrete towers emerge from the water, picturesque ruins lie everywhere, paving stones are encrusted with code, and there appear to be puzzles and mysteries around every corner.
Sound familiar? If you've played The Witness, last year's brain-blowing puzzler by Jonathan Blow, it should. Rime is quite literally the same game. But worse.
Rime was first announced in 2013 as an Xbox exclusive action-RPG, but Tequila Works' third release has evolved into something that tries to jump on a bandwagon of games that attempt something a little more ethereal and emotional.
Take The Witness, throw in parts of Journey, Abzu and The Last Guardian, then dumb it down and you pretty much know what you're getting with Rime.