My hands clutched the controller, refusing to let go. My son, sitting next to me on the couch, was screaming: "Give it back to me!"
It was a fair call. I'd offered my help to get him past a tough bit in the game. But I wouldn't give it back. I couldn't. I was having far too much fun.
![A scene from the remastered version of LocoRoco.](https://www.nzherald.co.nz/resizer/v2/N5VNLXMLRYDOAOGRVK4RGFQK2E.jpg?auth=ea7322bcfda2bb19595567851b0cc21211f165eb8bede47522dea3f46ca9fc80&width=16&height=9&quality=70&smart=true)
First released in 2006, LocoRoco is about as simple as a game can get. You're a blob. You push a button to roll one way. Push another button to roll the other.