"If you say 'Predator game', what do you expect when you hear those words?" muses Tramell Isaac. It's a question he and the team at video game studio Illfonic have spent the past two years grappling with.
The answer they have come up with is Predator: Hunting Grounds, an asymmetric multiplayer game that turns friends into foes before spicing things up even more by throwing AI enemies into its action-packed pot as well.
The game's set-up will be instantly recognisable to fans of Arnold Schwarzenegger's 1987 action classic. Four players band together to form Fireteam, a group of elite soldiers on a mission to take out a drug lord and his AI-controlled henchmen hiding out in the jungle. As Fireteam attempts to infiltrate and complete their objectives another player takes control of the titular Predator and, just like in the movies, hunts them down.
"People make fun of me at work because I'm hooting and hollering while I'm playing and it's legit me having a good time," Isaac laughs. "My wife told me the other day – sorry honey, if she ever reads this – she said, 'I wish you had this much fun with the stuff I want you to do.'