The title of Ratchet and Clank: Rift Apart can be read two ways. The obvious is that it's a straight up description of the game as the titular heroes pop in and out of rifts to travel to strange and exotic new worlds.
The second, and more interesting read, it that as this is a PlayStation 5 exclusive and the console's first mass appeal blockbuster, it is a rift apart from the last generation. The first wave of PS5 games were hamstrung by a mandate to also appear on the PS4, showing a reluctance by Sony to wave goodbye to its huge install base. But with this game the tatty last-gen bandage has been ripped off.
With the Pixar-esque quality of its graphics, flashy effects laden action and near instantaneous loading times - even when jumping from one visually distinct world directly into another - the game is a wonder. And simply not at all possible on that old tech.
Designed from the ground-up for the PS5 the game is a system showcase. There's so much going on, whether you're skimming over swamps on the back of a rapid snail-like alien, wooshing down rollercoaster-like rails through a futuristic, neon drenched city or preventing an alien attack during a heavily attended celebratory parade in broad daylight the graphics, effects, and sound design is never anything less than wildly impressive.