Fans will know how to work his mighty chains and it's not a hard system for newcomers to grasp either. Many enemies can be finished off with a grapple-based fatality system that is shocking in its brutality, even for veterans. One enemy, a kind of humanoid elephant, can be dispatched with a graphic act of open brain surgery. Satisfaction guaranteed.
The game throws the foot on the gas pedal and doesn't ease off much, compensating for the lifeless plot with all of the swinging, hacking, stabbing, spell casting and giant-mechanical-snake-riding you'll do, set against some of the most glorious backdrops seen on a PS3. So much of the scenery is alive and out to kill you, the sense of scale almost overwhelming. It's great to look at, though a pain when the camera pulls out to show you just how staggeringly big everything is, rendering Kratos and his enemies tiny and impossible to tell apart.
There are high hopes for the series' first multiplayer offering.
At first, play - on a private server - is more progressive than single-player. Instead of being Kratos, you develop your own warrior and pledge your services to one of four gods, each granting unique abilities.
The combat introduces parry and counter-attacks, and the upgrade paths boost not only your weapons and magic, but also your armour and perks.
The co-op trial mode, in which you and a friend try to beat the clock while facing waves of increasingly brutal enemies, is closer to the classic gameplay, while the free-for-all and team-based objective games demand greater ingenuity, skill and patience since you're effectively fighting a whole gang of Kratoses.
Inexperienced players could end up unwilling rag dolls if they encounter opponents without a solid grasp of the upgrade path.
If this game was the first of its kind, five stars would be within its reach. As it is, the amazing set pieces, furious action and engaging multiplayer save Ascension from an eternity spent in purgatory.
Stars: 3.5/5
Platform: PlayStation 3
Rated: R16
- TimeOut