Well, NZ's game developers are an approachable bunch, full of amazing ideas and happy to talk about their experiences. A good few made contact last week including some big hitters like Gameloft, an international company which decided NZ was a good place to set up an office given our strong skills base in 3D and animation.
A big thanks to NZ Game Developers Association chair Stephen Knightly for the contacts he gave me. He has his own interesting game business InGame which creates games for businesses to help talk to customers and staff which you will read about this week.
It seems that a key global audience to win over, when creating a game, is US soccer moms, looking for something to do when they are waiting outside a ball game to pick up Junior. I will be becoming one of these soon but truthfully a book is going to win hands down over a game every time for me. I suspect I am in the minority.
No surprise, but game developers seem to largely be men, though I do feature one woman game designer this week, Design School graduate Rebeccah Cox.
Meanwhile education entrepreneur, Frances Valintine is responsible for training many talented techies in gaming at both the Media Design School and her new venture for kids, The Mind Lab. She points out New Zealand developers are producing mostly games designed for children or families.