VR's arrival on the market is so far driven and dominated by gaming - in terms of advertising and branding do you think companies are going to look to gaming as the next frontier of advertising?
I think agencies and brands are wise to look at gaming as a rich and informative stunt playground for how to develop experiences, collaborative or solo-based that provide both alternative and VR modes of engagement.
Does the idea of isolated experiences give you cause for concern or do you believe VR can be/will be a highly integrated with social networks?
I think VR will need to evolve past a solo experience into one that can be emphatically experienced and shared. We can have multiple people sharing the same VR and with gestural interface they may begin to affect it and experience it in a more collective way. Ultimately it will be integrated - yes.