In his former office at Google, overlooking the San Francisco waterfront, John Hanke kept the shelves well stocked with games. Computer games, as befits a man obsessed with technology, but proper, old-fashioned board games too.
Prominent among them were Risk, Settlers of Catan and Stratego. All three have the same simple aim: to take over the world.
Today, the 49-year-old Hanke can lean back in his new office chair a few blocks down and put his feet up. With the help of a small group of visionaries including a Japanese computer game wizard and a British advertising guru, Hanke's digital start-up Niantic has delivered the phenomenon that is Pokemon Go. Global domination is complete.
Briefly, for those few readers still unfamiliar with the smartphone game, Pokemon Go users walk around streets chasing and capturing cartoon monsters that appear in real locations on their phones. In the first week of release it became the fastest-growing mobile game of all time, and has now hit more than 30 million downloads. Nintendo, the Japanese-based game maker which has an unquantified stake in Niantic and owns one third of the Pokemon series, has seen its market value more than double to 32 billion ($60b) in a single week.
Since its release, rescue teams in Britain have been called out for teenagers stumbling across train lines, into caves and even into a lake in pursuit of these rare virtual characters. Servers have crumpled under the demand.