"I sympathise with those who got let go and are venting on social media. But we had to lose some people to retain a studio at all in Dunedin," says RocketWerkz founder Dean Hall. Photo / File
In the New Year, game studio Rocketwerkz was riding high, with CEO Dean Hall outlining plans for company to take the top two floors of the new, $1 billion PwC Tower in Auckland's marquee Commercial Bay development.
Hall has been a hero of the local gaming scene. After returning fromEurope, where he made a fortune creating a "mod" for zombie "shoot-em'up" Day Z, he setup a game development company in Dunedin. Then, following a major investment by Chinese giant Tencent (which now owns 36 per cent of his company) he opened a new office in Auckland, dedicated to creating a new, high-production-value, post-apocalyptic survival game.
But recently, Hall has taken stick on social media after a round of lay-offs at his company's Dunedin office, which coincided with Rocketwerkz taking $414,746 in Covid-19 government wage subsidies for 59 staff.
"Without the wage subsidy, it would be pretty certain that the Dunedin studio would have had to completely close. We managed to retain a fair few jobs there. I wish it was more, but we can't pay people with hopes and dreams."
Stephen Knightly, the well-connected gaming industry veteran who recently joined Rocketwerkz as chief operating officer, said the Dunedin office was reduced from 35 to 15 people in late March.
An Australian-based consultant questioned how Rocketwerkz could qualify for the initial wage subsidy, which had a one-third reduction in revenue threshold, at a time when worldwide lockdown had seen a boom in gaming. US giant Electronic Arts saw its net profit nearly double to US$418 million in the March quarter, for example. And while New Zealand's largest gaming outfit, Path of Exile maker Grinding Gear Games is privately held and does not release financials, it did not seek the wage subsidy.
Knightly responded on that point, "It's fair to say not all game projects have necessarily benefitted from the lockdown. Those with games already in the market have seen audiences grow but not always revenue," he said.
"International conferences and sales expos were cancelled, so the ability to pitch to publishers and other partners dried up for projects that were in development and many new game launches have been delayed."
While the Auckland office is focused on the new AAA survival game, the Dunedin studio works on separate projects.
"Overall, the company strategy is for the Dunedin team to focus on smaller, indie games and Auckland to focus on larger, blockbuster games," Knightly said.
The Dunedin titles include Stationeers, a space station construction sim, which Hall describes as in a "soft-launch, early access" phase and an "indie" title that was going to be promoted at the GDC (Game Developers Conference) in the US in March. But this year's GDC was axed amid coronavirus fears (its organisers are attempting a scaled-back virtual version for August).
Hall said he anticipated a revenue spike after Stationeers and other new projects were promoted at the GDC. "But Covid stopped that cold," he said.
Knightly stresses that with the Dunedin restructure behind it, Rocketwerkz is now hiring up north.
"We are now 48 in Auckland, with plans to hire another 10 to 15 in Auckland this year," he said.
For the time being, Rocketwerkz will stay in its temporary digs on Albert St, amid the CityLink earthworks.
"We still plan to move into the PwC Tower eventually but that's been delayed considerably. We don't have an estimated time yet," Knightly said. (Pre-outbreak, developer Precinct Properties had planned to open Commercial Bay in March. It's now looking at retail tenants possibly moving in during June, with Tower tenants at some point later.)
Knightly confirmed that Hall's plan to spend $5m fitting out its two floors of Auckland's most expensive commercial real estate was still a go - but wearing his COO hat he added an "up to" caveat.
As for Hall, he doesn't bear any grudge against those who gave him the biff on social media.
"I sympathise with those who are upset they got let go, and are venting on social media. But we had to lose some people to retain a studio at all in Dunedin," he said.
And with the reorganisation behind it, his company's South Island operation was now back on an even keel. It was seeing an uptick in sales.
"They're pretty much a model for us for working remotely," he said.